/**
 * 
 */
package com.sw.common;

/**
 * @author Donald
 */
interface EquipmentConsts extends CharacterConsts {
	int	IO_EQUIP_ELEMENT_Charisma					= 0;
	int	IO_EQUIP_ELEMENT_Constitution				= 1;
	int	IO_EQUIP_ELEMENT_Dexterity					= 2;
	int	IO_EQUIP_ELEMENT_Intelligence				= 3;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_ACID			= 4;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_DEATH			= 5;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_FIRE_MAGIC	= 6;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_FIRE_NORMAL	= 7;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_FROST			= 8;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_LIGHTNING		= 9;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_PARALYSIS		= 10;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_PETRIFY		= 11;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_POISON		= 12;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_SPELLS		= 13;
	int	IO_EQUIP_ELEMENT_SAVING_THROW_WANDS_STAVES	= 14;
	int	IO_EQUIP_ELEMENT_Strength					= 15;
	int	IO_EQUIP_ELEMENT_Wisdom						= 16;

	int	IO_TOTAL_EQUIPMENT_ELEMENTS					= 17;
}
